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Bug #YVAW-12

Admiral Ackbar's ConcentrateFireAttackAbility Crashes the Game

Added by Kad_Venku 3 months ago. Updated about 2 months ago.

Status:
Closed
Priority:
Urgent
Assignee:
Target version:
Start date:
Due date:
% Done:

100%

Estimated time:
2.00 h
Operating System:
Windows 10 Home (x64)
System Type:
Game Version:
Steam
Mod Origin:
Steam Workshop
Mod Version:
Game Mode:
All

Description

Affected component (e.g. script, unit, ...)

SKR_RA_MC80HOMEONE

Description

Akbar tries to use ConcentrateFireAttackAbility on the asteroid mine and then the game crashes directly after clicking on the asteroid to activate the ability. These 3 Errors were always produced in my case.

File: HardPoint.cpp
Line: 4050
Expr: TurretBoneIndex < 0
File: HardPoint.cpp
Line: 942
Expr: ok == false
File: Abilities\ConcentrateFireAttackAbility.cpp
Line: 571
Expr: target_combat_data != NULL

How to reproduce

Spawn or build SKR_RA_MC80HOMEONE and activate the ConcentrateFireAttackAbility and click on an asteroid mine.

System and Game

  • Operating System: Win10
  • Architecture: 64Bit
  • Processor: I5 8600k
  • Graphics Card: 1060GTX 6GB Ram
  • Game Version: Steam

Related issues

Related to Yuuzhan Vong at War - Bug #YVAW-6: Assertion: HardPoint.cpp:4050Resolved2019-07-17

History

#1 Updated by Kad_Venku 3 months ago

The errors

File: HardPoint.cpp
Line: 4050
Expr: TurretBoneIndex < 0

and

File: HardPoint.cpp
Line: 942
Expr: ok == false

seem to be a problem with the rigging. (See also #YVAW-6)
They interestingly enough no longer occur in #YVAW-11 which changed Ackbar's rigging. It should also occur if you only spawn in a GENERIC_MC80INDEPENDENCE, this would be a way to confirm this, actually.

#2 Updated by Kad_Venku 3 months ago

  • Related to Bug #YVAW-6: Assertion: HardPoint.cpp:4050 added

#3 Updated by Kad_Venku 2 months ago

  • Assignee changed from Kad_Venku to bframke
  • Game Mode All added

#4 Updated by Kad_Venku 2 months ago

  • Priority changed from High to Urgent

#5 Updated by WIC 2 months ago

  • Category set to 11
  • Assignee changed from bframke to WIC
  • % Done changed from 0 to 50
  • Estimated time set to 2.00 h

Empire_Mineral_Extractor,Rebel_Mineral_Extractor,Underworld_Mineral_Extractor,UC_Underworld_Mineral_Extractor,UC_Empire_Mineral_Extractor,UC_Rebel_Mineral_Extractor

#6 Updated by Kad_Venku 2 months ago

  • Status changed from New to In Progress

#7 Updated by Kad_Venku about 2 months ago

  • Target version changed from 0.12.0 to 0.10.8

#8 Updated by Kad_Venku about 2 months ago

So this is technically fixed and finished?

#9 Updated by Kad_Venku about 2 months ago

  • Status changed from In Progress to Resolved
  • % Done changed from 50 to 100

Applied in changeset commit:yvaw|be990f711b0e12a8708df1fc4ec69729359c6358.

#10 Updated by Kad_Venku about 2 months ago

  • Status changed from Resolved to Closed

Applied in changeset commit:yvaw|2ad4a015bb7994202cdc897f8ad90781d8b96c06.

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