Bug #YVAW-7
Assertion: Ai\Pathfinding\SpacePathFinder.cpp:1141
Start date:
07/17/2019
Due date:
% Done:
0%
Operating System:
Windows 10 Pro (x64)
System Type:
Game Version:
Steam
Description
Affected component (e.g. script, unit, ...)¶
Description¶
[0x00003f58] 05-13-2019 23:26:48,745| *** ASSERTION FAILURE *** [0x00003f58] 05-13-2019 23:26:48,748| Assertion failed! Program: D:\SteamLibrary\steamapps\common\Star Wars Empire at War\corruption\StarWarsI.exe File: Ai\Pathfinding\SpacePathFinder.cpp Line: 1141 Expr: path.Get_Path_Node_Frame( 0 ) != path.Get_Path_Node_Frame( 1 ) Stack: [0x00003f58] 05-13-2019 23:26:48,752| *** ASSERTION FAILURE *** [0x00003f58] 05-13-2019 23:26:48,755| Assertion failed! Program: D:\SteamLibrary\steamapps\common\Star Wars Empire at War\corruption\StarWarsI.exe File: Ai\Pathfinding\SpacePathFinder.cpp Line: 1142 Expr: PGMath::Fabs( path.Get_Path_Node_Frame( 0 ) - path.Get_Path_Node_Frame( 1 ) ) > .0001f Stack:
How to reproduce¶
??
History
#1
Updated by Kad_Venku 5 months ago
- Mod Version set to 0.10.7
- Operating System set to Windows 10 Pro (x64)
Looking at the message... This could be a ship getting completely and utterly stuck.
path.Get_Path_Node_Frame( 0 ) != path.Get_Path_Node_Frame( 1 )
This basically says two consecutive nodes of a path should not be identical, but they are, which would indicate that something went really wrong when computing the path.