Project

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Overview

The EaW build tool allows for automated building of mod binary files and cooking of mods into *.meg files. Packaging mods allows to get rid of overhead and fragmentation issues when loading game data into memory, and allows for AI files to be read properly by the game.

Currently (05/08/2018) the build tool supports the following features:

  • Creating *.dat files from conform TranslationManifest.xml file.
  • Cooking a mod into *.meg archives.
  • Versioning of mod releases conform to the Semantic Versioning Scheme
  • Creating a patch build from a file list.

Issue tracking

open closed Total
Bug 0 1 1
Feature 3 1 4
Support 0 0 0

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Members

Manager: Kad_Venku

Developer: Kad_Venku, WIC

Latest news

Release 1.0.2
Version 1.0.2 has been released.
Added by Kad_Venku 5 months ago

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