07/17/2019 12:50 PM
Layer Z Script¶
Original script and idea by Small_Pox
Small changes and additions by Kad_Venku
The Layer Z Script serves as an improvement upon the standard Empire at War layer z oﬀset. This oﬀset enables you to position units at diﬀerent heights during the pseudo-3D space battle, but at the same time binds one unit type to one particular z-axis oﬀset. Using variants of a unit is not an option here, as this creates several severe issues with unit selection: You can no longer select all ships of one type via Ctrl+LeftMouse, as EaW handles them as diﬀerent unit types, not the same unit at diﬀerent z-axis positions. Luckily Small_Pox managed to create a fully working scripted solution to this problem which is presented in this paper.