- Registered on: 08/01/2019
- Last connection: 08/01/2019
- Yuuzhan Vong at War (Developer, 08/01/2019)
- 06:46 PM Yuuzhan Vong at War Feature #YVAW-103: Space Station - Follow up from #YVAW-11
- Kad_Venku wrote:
> @Revan5678 How far along are you with the station?
I have LODs and a shadow mesh. The BMs Azat...
- 10:35 PM Yuuzhan Vong at War Feature #YVAW-57: Cloakshape
- Revan5678 wrote:
> admin wrote:
> > Wookiepedia: [Cloakshape](https://starwars.fandom.com/wiki/CloakShape_fighter/L...
- 10:06 PM Yuuzhan Vong at War Feature #YVAW-57: Cloakshape
- admin wrote:
> Wookiepedia: [Cloakshape](https://starwars.fandom.com/wiki/CloakShape_fighter/Legends)
> ## Asset
- 08:52 PM Yuuzhan Vong at War Support #YVAW-92 (Closed): Debug Build - Mod ID is not up to date
- Please update the Debug build to work with the current mod ID.
- 08:40 PM Yuuzhan Vong at War Bug #YVAW-29: Missile sizes need to be bigger
- Alternative suggestion: Only increase the size or brightness of the engine glow.
- 08:38 PM Yuuzhan Vong at War Feature #YVAW-28: Adding tips and game instructions to the loading screen
- Pausing the game when looking around to really capture the atmosphere of the battles
- 08:34 PM Yuuzhan Vong at War Balancing #YVAW-26: Reduce Pop Value for Corvettes and Frigates
- "To fix this, I think we should reduce the pop value on corvettes and Frigates (in addition to the cost reduction (is...
- 06:40 PM Yuuzhan Vong at War Balancing #YVAW-17 (New): Unist costs
- * Game Version: 0107
## Affected component (e.g. script, unit, ...)
Many of the units are not worth their cost, l...
- 11:36 PM Yuuzhan Vong at War Balancing #YVAW-14: XG-1 to Strong
- The unit cost may has to adjusted as well.
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